Cinematic Artist - Arion
Working with the indie studio Blue Dendrites, I designed and integrated cinematic sequences using UE5, Sequencer, and Blueprints.
SKILLS DEPICTED:
Camera Composition and Movement
Environments, Stage Creation, Mise-en-scène
Cinematic Design, Scripting, and Implementation
Lighting
Particle Effects
Final Render Output
Scripted Event Design and Implementation
Integrating Scripted Events and Cinematics Into Gameplay
Screenshots from the Arion teaser trailer.
