Cinematic Artist - Arion

Working with the indie studio Blue Dendrites, I designed and integrated cinematic sequences using UE5, Sequencer, and Blueprints.

SKILLS DEPICTED:

  • Camera Composition and Movement

  • Environments, Stage Creation, Mise-en-scène

  • Cinematic Design, Scripting, and Implementation

  • Lighting

  • Particle Effects

  • Final Render Output

  • Scripted Event Design and Implementation

  • Integrating Scripted Events and Cinematics Into Gameplay


Screenshots from the Arion teaser trailer.